

Granular Engine: The Granular acts upon the buffer of whatever LOOP is selected. The audio input feeds the recording buffer, multiple controls allow to record and play loops into a list so that any sample in the list can be accessed at ay time and more acting as a standard looper Looper Engine: The Looper is where all the Real-Time recording happens. There are three main sections in this module: This module is conceptually deep but easy to grasp and operate as all controls are in its dedicated panel, all jack inputs and outputs have its own separate panel to allow no compromise when playing it's controls. This buffer size is normally small in size where grains are so small that can reach the hearing spectrum and be heard as a sort of ever changing complex wavetable, this is the principle behind granular synthesis.ĪDDAC have added the possibility of long buffer sizes up to 5 minutes, allowing "softer" approaches to the granular principle using it as an effect that can generate from "accidental" effects like slight "stutters" to extreme processing and transformation of any incoming audio signal. Normally there's a buffer size from which the granular engine snips it's pieces from and plays them according to the parameters set. In a loose description digital Granular refer to pieces of sound files being played at the same time with slight or completely different parameters originating what is commonly referred to as granular clouds. There's a long history behind the granular concept and many reinterpretations of it's core principles, this is ADDAC's take on it. Hugely creative and powerful dual-module setup. Notes: One of the most impressive granular synthesis approaches in Eurorack, combining looping and granular effects with buffer sizes up to five minutes.
